The cutscene feature is now functional. A cutscene consists of a series of text paragraphs accompanied by an image and a title. Currently, when you start a new game and upon the completion of each floor you are awarded with a short cutscene that explains some of the backstory of the game and the world it is set in.
Additionally, there are many more musical scores in the game then before, providing variety and tone to the different parts of the game. Some previous music was replaced to make room for more fitting scores. The title, cutscene, dungeon, boss, floor clear, and death screens all feature their own distinct background music.
The additional ambiance added by the musical changes seems to go a long way for improving the atmosphere of the game, and with the new cutscenes players can finally start to experience the dungeon as ‘The Tower of London’ instead of a generic monster killing simulator.
Yay for world building!