Monthly Archives: March 2014

Saving, Events

Autosave has been implemented, allowing you to pick up where you left off if you close the app. Game is autosaved every time you level up, clear a floor, or die. How you died is also stored for a future … Continue reading

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On the current status of Tower of London

A lot has changed with the game since it was called ‘Pocket Dungeon’. I’ve decided to give a quick rundown on what the current version features as a baseline for future posts. Right, so the Tower of London is a … Continue reading

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Tower of London

After many game prototypes and experiments, I have settled on developing Tower of London (formerly known as Pocket Dungeon) to completion and publishing it to the Android market as my first official game. Developed in Construct 2, an html 5 … Continue reading

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