Monthly Archives: June 2011

Intenet Assault uploaded to Kongregate

Previously known as “Defend”, Internet Assault has been released to Kongregate a little earlier than planned, mostly because I got tired of spending 8 hours days developing games and still not having a “developer” status >.> The game will still … Continue reading

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Wrapping up Ninja Ball and Starting to Move On

Work on “Ninja Ball to the Wall” is nearing completion due to the addition of originally composed music, a few more sound effects, integration with the Kongregate API, and other little extras. With that project almost out of the way, … Continue reading

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“Omni Avoid” Nearing Completion

Significant progress has been made on this new game, whose working title has been discarded. final name is “Ninja Ball to the Wall” Artwork is nearly finished gameplay mechanics are complete game states flow correctly only sound effects and music … Continue reading

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New Game In Development: Omni Avoid (working title)

Yeah, so we decided that it would be best to get a few smaller projects out the door in order to make a name for ourselves and to get some more practice working together, before we continue too heavily on … Continue reading

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